All Blacks ready for Springboks interruptions

All Blacks ready for Springboks interruptions



The Springboks have been criticized for their conservative game plan, but the All Blacks are more concerned about interruptions, preventing the game from flowing.

All Blacks captain Ardie Savea says he may need to put “pressure” on the umpire in Saturday’s Rugby Championship match with South Africa to prevent the world champions from delaying play due to interruptions.

Jordie Barrett’s late penalty gave the All Blacks a 19-17 victory over the Springboks last weekend, which saw them recapture the trophy with a fifth win in a row.

The Springboks have been widely criticized for their conservative, tactical game plan, but former Wallabies coach Robbie Deans says the “elephant in the room” is at a standstill.

All Blacks supporter Joe Moody said earlier this week that he hoped officials would do more to prevent South Africa from interrupting play after the Springboks attackers sought regular medical attention during the Townsville game.

“I just need to put pressure on the referee in a better way and demand a little more,” said Savea, who serves as reserve captain in the absence of Sam Whitelock.

(Photo by Mike Hewitt/Getty Images)

“It’s out of our hands when the medical team is on the field and they say they have to check him.

“Myself or the referee can’t do much in those situations. The only thing we can do as a team is not get frustrated. We just have to adapt and adapt like we did last week.”

England referee Matthew Carley is in charge of Saturday’s game.

Deans told the New Zealand news service stuff there was nothing wrong with the Springboks first kick and often came closer.

“The elephant in the room in this discussion, to be honest, isn’t so much the method,” Deans said.

“Last week was a great game. The problem was that the ball was out of play.

“That’s the problem that needs to be addressed by the powers that are. You can blame the judges, or the people judging them, but the flow in the game is gone. There are too many interruptions and you are looking at the screen for too long.”

“There is no provision for that… If there is blood (on a player), run away. And you call their bluff when they catch their breath. If it happens again, ‘sorry, you’ve left, and we’ll continue’.

“It’s all manageable.”

© AAP

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