Saints & Sinners reaches $ 50 million in revenue across all platforms

Skydance Interactive announced that The Walking Dead: Saints & Sinners reached a new revenue milestone across all platforms.

The game has now reached $ 50 million in revenue across PC VR, Oculus Quest and PSVR since its first release in January 2020.

The game was first released for PC VR before coming to PSVR in May and then launching on Quest and Quest 2 (and as a launch title for the latter) in September. Throughout 2021, the game has continued to see new content arrive with both the Meatgrinder and Aftershocks updates, adding new modes and content after the campaign for free.

Back in April, Skydance revealed that Saints & Sinners sales in its launch month on Quest more than tripled compared to its launch month on PC VR. It accounts for three platforms against only one, but having said that, it’s clear that Quest games generally perform well, if not better than opponents on other platforms.

As we’ve said before, Saints & Sinners’ success is well deserved – the game ranks high among our lists of the best VR games ever and the best Quest releases. We loved the game at release and loved it even more in our recently updated review (which takes into account the free Meatgrinder and Aftershocks updates), giving it an Essential rating.

There seems to be more on the way too – some hints at the end of the latest Aftershock campaign seem to point in the direction of more content that could be on the way.

The Walking Dead: Sainmts & Sinners is now available for PC VR, Oculus Quest and PSVR.

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